home *** CD-ROM | disk | FTP | other *** search
/ Software of the Month Club (Business) 1997 July / Software of the Month Club - Business (Volume 239) (July 1997).iso / pc / code / shared.dxr / 07020_Field_ObjectField15.txt < prev    next >
Text File  |  1996-02-21  |  11KB  |  1 lines

  1. [#PDAMessScrolldn: [#RefName: #PDAMessScrolldn, #spriteNum: 43, #HotRect: [rect(253, 298, 273, 315)], #loc: point(253, 298), #cast: [#UP: 6173, #down: 6174, #LoadCast: [6173, 6174]], #action: [#UP: "PDAMessScroll (1)", #down: #ButtonDN], #sound: [#down: "Click.aif"], #cursor: [4535, 4536], #Parent: #PDAMessageObj, #DisplayState: #UP, #SpriteProp: [#ink: 0], #type: #bitmap, #ButtonClass: #ButtonDN], #PDAMessScrollup: [#RefName: #PDAMessScrollup, #spriteNum: 42, #HotRect: [rect(253, 280, 273, 297)], #loc: point(253, 280), #cast: [#UP: 6171, #down: 6172, #LoadCast: [6171, 6172]], #action: [#UP: "PDAMessScroll (-1)", #down: #ButtonDN], #sound: [#down: "Click.aif"], #cursor: [4535, 4536], #Parent: #PDAMessageObj, #DisplayState: #UP, #SpriteProp: [#ink: 0], #type: #bitmap, #ButtonClass: #ButtonDN], #PDASeriesOBJ: [#spriteNum: 80, #RefName: #PDASeriesOBJ, #HotRect: [rect(80, 71, 249, 220)], #action: [#down: #setPlayPDAVidnum], #cursor: [4535, 4536], #text: [#coa: "How Long is a Coastline?", #for: "Finding the Rules of Nature", #hos: "Chaos in You", #hou: "Pockets of Predictability", #rad: "A Portrait of Chaos", #tra: "What is Chaos?", #wea: "The Butterfly Effect"], #DataBase: [:], #DisplayState: #false, #field: #PDASeriesfield, #Children: [#PDASeriesfield, #PDASeriesComp, #PDASeriesRef, #PDAPlay, #PDARew, #PDAVid], #type: #HotRect, #Dynamic: [#DataBase]], #PDASeriesfield: [#spriteNum: 41, #RefName: #PDASeriesfield, #cast: [#text: 6225, #Holder: 6239, #LoadCast: [6225, 6239]], #loc: point(88, 71), #DisplayState: #text, #Parent: #PDAMessageObj], #PDASeriesRef: [#RefName: #PDASeriesRef, #spriteNum: 42, #HotRect: [rect(225, 273, 271, 312)], #loc: point(225, 273), #cast: [#UP: 6188, #down: 6189, #LoadCast: [6188, 6189]], #action: [#UP: "PDANodeJump (#PDAText1OBJ)", #down: #ButtonDNAction], #sound: [#down: "PDAClick.aif"], #cursor: [4535, 4536], #Parent: #PDAMessageObj, #DisplayState: #UP, #SpriteProp: [#ink: 0], #type: #bitmap, #ButtonClass: #ButtonDNAction], #PDASeriesComp: [#RefName: #PDASeriesComp, #spriteNum: 43, #HotRect: [rect(163, 270, 221, 314)], #loc: point(163, 270), #cast: [#UP: 6186, #down: 6187, #LoadCast: [6186, 6187]], #action: [#UP: "PDANodeJump (#PDAText2OBJ)", #down: #ButtonDNAction], #sound: [#down: "PDAClick.aif"], #cursor: [4535, 4536], #Parent: #PDAMessageObj, #DisplayState: #UP, #SpriteProp: [#ink: 0], #type: #bitmap, #ButtonClass: #ButtonDNAction], #PDASeriesRefSUB: [#RefName: #PDASeriesRefSUB, #spriteNum: 42, #HotRect: [rect(284, 290, 337, 327)], #loc: point(265, 354), #cast: [#UP: 6234, #down: 6235, #LoadCast: [6234, 6235]], #action: [#UP: "PDANodeJump (#PDAText1OBJ)", #down: #ButtonDNAction], #sound: [#down: "PDAClick.aif"], #cursor: [4535, 4536], #Parent: #PDAText1OBJ, #DisplayState: #UP, #SpriteProp: [#ink: 0], #type: #bitmap, #ButtonClass: #ButtonDNAction], #PDASeriesCompSUB: [#RefName: #PDASeriesCompSUB, #spriteNum: 42, #HotRect: [rect(210, 291, 268, 327)], #loc: point(265, 354), #cast: [#UP: 6233, #down: 6235, #LoadCast: [6233, 6235]], #action: [#UP: "PDANodeJump (#PDAText2OBJ)", #down: #ButtonDNAction], #sound: [#down: "PDAClick.aif"], #cursor: [4535, 4536], #Parent: #PDAText2OBJ, #DisplayState: #UP, #SpriteProp: [#ink: 0], #type: #bitmap, #ButtonClass: #ButtonDNAction], #PDAPlay: [#RefName: #PDAPlay, #spriteNum: 44, #HotRect: [rect(333, 264, 380, 288)], #loc: point(333, 264), #cast: [#UP: 6169, #down: 6170, #LoadCast: [6169, 6170]], #action: [#UP: "DoPDAPlay", #down: #ButtonDN], #sound: [#down: "Click.aif"], #cursor: [4535, 4536], #DisplayState: #UP, #SpriteProp: [#ink: 0], #type: #bitmap, #ButtonClass: #ButtonDN], #PDARew: [#RefName: #PDARew, #spriteNum: 45, #HotRect: [rect(287, 264, 334, 288)], #loc: point(287, 264), #cast: [#UP: 6167, #down: 6168, #LoadCast: [6167, 6168]], #action: [#UP: "DoPDARew", #down: #ButtonDN], #sound: [#down: "Click.aif"], #cursor: [4535, 4536], #DisplayState: #UP, #SpriteProp: [#ink: 0], #type: #bitmap, #ButtonClass: #ButtonDN], #PDAVid: [#spriteNum: 36, #RefName: #PDAVid, #loc: point(-2000, -2000), #DisplayState: #UN, #cast: [#MESS: [1: "J04m01p.mov", 2: "J04m02c.mov", 3: "J04m03p.mov", 4: "J04m04p.mov", 5: "J04m05c.mov", 6: "J04m06p.mov", 7: "J04m07c.mov", 8: "J04m08p.mov", 9: "J04m09p.mov", 10: "J04m10c.mov", 11: "J04m11p.mov", 12: "J04m12c.mov", 13: "J04m13p.mov", 14: "J04m14p.mov", 15: "J04m15p.mov", 16: "J04m16p.mov", 17: "J04m17p.mov", 18: "J04m18p.mov", 19: "J04m19p.mov", 20: "J04m20p.mov", 21: "J04m21p.mov", 22: "J04m22p.mov", 23: "J04m23p.mov", 24: "J04m24p.mov", 25: "J04m25p.mov", 26: "J04m26p.mov", 27: "J04m27j.mov"], #Series: [#tra: "J05trail.mov", #coa: "J05coast.mov", #wea: "J05weath.mov", #hou: "J05hous.mov", #for: "J05fores.mov", #hos: "J06hosp.mov", #rad: "J05rad.mov"], #UN: "QTDummy.MOV"], #PlayRate: 0, #type: #QTMovie], #PDAText1OBJ: [#spriteNum: 80, #RefName: #PDAText1OBJ, #DisplayState: #false, #Children: [#PDAText1field, #PDASeriesCompSUB, #PDATextHotRect]], #PDAText1field: [#spriteNum: 41, #RefName: #PDAText1field, #cast: [#text: 6222, #LoadCast: [6222]], #loc: point(78, 51), #DisplayState: #text, #Parent: #PDAText1OBJ], #PDAText2OBJ: [#spriteNum: 80, #RefName: #PDAText2OBJ, #DisplayState: #false, #Children: [#PDAText2field, #PDASeriesRefSUB, #PDATextHotRect]], #PDAText2field: [#spriteNum: 41, #RefName: #PDAText2field, #cast: [#text: 6223, #LoadCast: [6223]], #loc: point(78, 51), #DisplayState: #text, #Parent: #PDAText2OBJ], #PDATextHotRect: [#spriteNum: 90, #RefName: #PDATextHotRect, #HotRect: [rect(511, 51, 526, 282)], #DisplayState: #false, #action: [#down: #doNothing], #cursor: [4535, 4536], #Parent: #PDAText1OBJ, #type: #HotRect], #SaveDialogBox: [#RefName: #SaveDialogBox, #spriteNum: 37, #loc: point(280, 200), #cast: [#UP: 4688, #LoadCast: [4688]], #sound: [#down: "Click.aif"], #DisplayState: #UP, #type: #bitmap, #State: #on, #Children: [#SaveSave, #SaveCancel, #pickListText, #scrollHotRect, #SaveNameText]], #SaveSave: [#RefName: #SaveSave, #spriteNum: 38, #HotRect: [rect(313, 179, 413, 213)], #loc: point(313, 179), #cast: [#UP: 4679, #down: 4680, #LoadCast: [4679, 4680]], #action: [#UP: "SaveGameData", #down: #pushButton], #sound: [#down: "Click.aif"], #cursor: [4535, 4536], #DisplayState: #UP, #type: #bitmap, #ButtonClass: #pushButton, #Parent: #SaveDialogBox, #ParentState: #on], #SaveCancel: [#RefName: #SaveCancel, #spriteNum: 39, #HotRect: [rect(333, 244, 458, 277)], #loc: point(333, 244), #cast: [#UP: 4681, #down: 4682, #LoadCast: [4681, 4682]], #action: [#UP: "DoSaveCancel", #down: #pushButton], #sound: [#down: "Click.aif"], #cursor: [4535, 4536], #DisplayState: #UP, #type: #bitmap, #ButtonClass: #pushButton, #Parent: #SaveDialogBox, #ParentState: #on], #pickListText: [#RefName: #pickListText, #spriteNum: 43, #loc: point(95, 84), #HotRect: [rect(95, 86, 267, 314)], #cast: [#text: 4690, #LoadCast: [4690]], #action: [#down: #pickListDown], #cursor: [4535, 4536], #DisplayState: #text, #type: #text], #scrollHotRect: [#spriteNum: 90, #RefName: #scrollHotRect, #HotRect: [rect(268, 86, 283, 314)], #DisplayState: #false, #action: [#down: #doNothing], #cursor: [4535, 4536], #Parent: #SaveDialogBox, #type: #HotRect], #SaveNameText: [#RefName: #SaveNameText, #spriteNum: 44, #loc: point(286, 150), #cast: [#text: 4692, #LoadCast: [4692]], #cursor: [4535, 4536], #DisplayState: #text, #type: #text], #OpenDialogBox: [#RefName: #OpenDialogBox, #spriteNum: 37, #loc: point(280, 200), #cast: [#UP: 4687, #LoadCast: [4687]], #sound: [#down: "Click.aif"], #DisplayState: #UP, #type: #bitmap, #State: #on, #Children: [#OpenOpen, #OpenCancel, #pickListText, #scrollHotRect]], #OpenOpen: [#RefName: #OpenOpen, #spriteNum: 38, #HotRect: [rect(313, 179, 413, 213)], #loc: point(313, 179), #cast: [#UP: 4671, #down: 4672, #LoadCast: [4671, 4672]], #action: [#UP: "DoOpenGame", #down: #pushButton], #sound: [#down: "Click.aif"], #cursor: [4535, 4536], #DisplayState: #UP, #type: #bitmap, #ButtonClass: #pushButton, #Parent: #OpenDialogBox, #ParentState: #on], #OpenCancel: [#RefName: #OpenCancel, #spriteNum: 39, #HotRect: [rect(333, 244, 458, 277)], #loc: point(333, 244), #cast: [#UP: 4673, #down: 4674, #LoadCast: [4673, 4674]], #action: [#UP: "DoOpenCancel", #down: #pushButton], #sound: [#down: "Click.aif"], #cursor: [4535, 4536], #DisplayState: #UP, #type: #bitmap, #ButtonClass: #pushButton, #Parent: #OpenDialogBox, #ParentState: #on], #NewGameDialog: [#RefName: #NewGameDialog, #spriteNum: 37, #loc: point(280, 200), #cast: [#UP: 4602, #LoadCast: [4602]], #DisplayState: #UP, #type: #bitmap, #State: #on, #Children: [#OpenNewGame, #OpenSavedGame]], #OpenNewGame: [#RefName: #OpenNewGame, #spriteNum: 38, #HotRect: [rect(215, 172, 388, 201)], #loc: point(280, 200), #cast: [#UP: 4605, #down: 4606, #LoadCast: [4605, 4606]], #action: [#UP: "StartNewGame", #down: #pushButton], #sound: [#down: "Click.aif"], #cursor: [4535, 4536], #DisplayState: #UP, #type: #bitmap, #ButtonClass: #pushButton, #Parent: #NewGameDialog, #ParentState: #on], #OpenSavedGame: [#RefName: #OpenSavedGame, #spriteNum: 39, #HotRect: [rect(215, 243, 407, 277)], #loc: point(280, 200), #cast: [#UP: 4607, #down: 4608, #LoadCast: [4607, 4608]], #action: [#UP: "OpenGameNow", #down: #pushButton], #sound: [#down: "Click.aif"], #cursor: [4535, 4536], #DisplayState: #UP, #type: #bitmap, #ButtonClass: #pushButton, #Parent: #NewGameDialog, #ParentState: #on], #QuitYetDialog: [#RefName: #QuitYetDialog, #spriteNum: 37, #loc: point(280, 200), #cast: [#UP: 4661, #LoadCast: [4661]], #DisplayState: #UP, #type: #bitmap, #State: #on, #Children: [#QuitNow, #SaveGame, #CancelQuit]], #QuitNow: [#RefName: #QuitNow, #spriteNum: 38, #HotRect: [rect(221, 227, 292, 256)], #loc: point(280, 200), #cast: [#UP: 4665, #down: 4663, #LoadCast: [4663, 4665]], #action: [#UP: "halt", #down: #pushButton], #sound: [#down: "Click.aif"], #cursor: [4535, 4536], #DisplayState: #UP, #type: #bitmap, #ButtonClass: #pushButton, #Parent: #QuitYetDialog, #ParentState: #on], #SaveGame: [#RefName: #SaveGame, #spriteNum: 39, #HotRect: [rect(138, 227, 208, 256)], #loc: point(280, 200), #cast: [#UP: 4665, #down: 4662, #LoadCast: [4662, 4665]], #action: [#UP: "SavethenQuit", #down: #pushButton], #sound: [#down: "Click.aif"], #cursor: [4535, 4536], #DisplayState: #UP, #type: #bitmap, #ButtonClass: #pushButton, #Parent: #QuitYetDialog, #ParentState: #on], #CancelQuit: [#RefName: #CancelQuit, #spriteNum: 40, #HotRect: [rect(302, 227, 424, 256)], #loc: point(280, 200), #cast: [#UP: 4665, #down: 4664, #LoadCast: [4664, 4665]], #action: [#UP: "doQuitCancel", #down: #pushButton], #sound: [#down: "Click.aif"], #cursor: [4535, 4536], #DisplayState: #UP, #type: #bitmap, #ButtonClass: #pushButton, #Parent: #QuitYetDialog, #ParentState: #on], #NowLoading: [#RefName: #NowLoading, #spriteNum: 6, #loc: point(292, 227), #cast: [#State1: 4526, #LoadCast: [4526]], #DisplayState: #State1, #State: #State1, #type: #bitmap, #Dynamic: []]]